7 Steps to Increase User Adoption in the Enterprise

7 Steps to Increase User Adoption in the Enterprise

7 Steps to Increase User Adoption in the Enterprise Achieving user adoption goals for enterprise software can be challenging. Many enterprises are seeing their traditional user bases erode as millennials make up more of their user population and the software is seen...
Coming to a Screen Near You: Multi-touch

Coming to a Screen Near You: Multi-touch

Coming to a Screen Near You: Multi‑touch Smartphone and tablet experiences are a major force influencing product development, irrespective of industry, according to an internal survey we recently conducted with our clients. Business users want to access their software...
Apple’s Magical Multi-touch Moment

Apple’s Magical Multi-touch Moment

Apple’s Magical Multi-touch Moment Unfortunately, I had to miss the live Apple event last week. So I took a little time this weekend to wade through it and came across this rather magical little multi-touch moment from the iPad Pro demonstration. To the untrained eye,...
The Three Worst Words You’ll Hear in UX

The Three Worst Words You’ll Hear in UX

The Three Worst Words You’ll Hear in UX “Can’t we just…” I know the phrase. I can’t specify the last instance I heard it. And, worst of all, I’ve said it myself. If I close my eyes, I can see the meeting rooms I’ve heard it in…which is every meeting I’ve ever been in....
Big Data: Designing & Architecting Reactive UIs (Online Seminar)

Big Data: Designing & Architecting Reactive UIs (Online Seminar)

Big Data: Designing & Architecting Reactive UIs (Online Seminar) What do my users want to do with Big Data? How do they want to visualize it, interact with it and manage it? How big is my data, really? How much data can a human deal with at one time, and how much...
Using UI Prototypes to Validate Your Product (Online Seminar)

Using UI Prototypes to Validate Your Product (Online Seminar)

Using UI Prototypes to Validate Your Product (Online Seminar) Are you a Product Manager looking to show some early design directions to stakeholders and end-users? Are you a Developer needing a little more direction from the design team? Or a UX Designer or Researcher...
Beware the Two-Tap Rule

Beware the Two-Tap Rule

Beware the Two-Tap Rule I’m a fan of Yahoo for news and email, but I’m not a fan of their new “two-tap rule.” The rule states that once a user is in a Yahoo application, it should take only two taps to do anything the user wants to do. Fast-to-use apps are the goal...
Toward a Screenless World?

Toward a Screenless World?

Toward a Screenless World? A Review of The Best Interface Is No Interface by Golden Krishna Several years ago, I attended a neat speech by a young but awesome UX Designer named Golden Krishna, with credentials ranging from product innovating at Samsung, to designing...